Each world can tune danger level, biome mix, quest catalog, mob spawning, home limits, and reset policy. Read the world directory before joining so you know which worlds are currently hosted.
Biomes affect terrain, surface resources, caves, vegetation, animals, hostile encounters, and travel risk. The current catalogue spans surface, ocean, cave, volcanic, sky, crystal, fungal, frozen, desert, marsh, jungle, forest, and deep underground families.
The HUD shows coordinates and biome information, which makes it easier to report bugs, describe build sites, or return to rare resource areas. /biome prints more detail about the current location.
Mobs include passive animals, skittish grazers, pack predators, cave threats, fire demons, spellcasting enemies, and mount candidates. Hostile encounters use health, equipment, attack ranges, cooldowns, damage sources, and recent-attacker death messages.
Mounts currently include horse and elephant saddles in active use, with a dragon saddle reserved for later content. Vehicles include sports cars, pickup trucks, and vans; keys can gate storage for enclosed vehicles.
Questmasters appear with a question mark when they can offer work and an exclamation mark when an accepted quest relates to them. Quest progress can come from collecting items, crafting, placing nodes, defeating mobs, timed tasks, and other world actions.
Guilds let players browse, create, apply, review applications, assign ranks, set permissions, leave, kick members, edit messages, upgrade shared storage, and review a chest ledger. A guild chest is crafted from a regular chest plus four iron ingots and opens storage for the placer's current guild.
Trading systems include NPC traders, auctioneers, auctions, player trade, mailbox-style claims, and coin balances. Use the interaction prompt on nearby entities to open the right surface.
Magic uses wands and MP. Current spells include Firebolt, Frost Nova, Arc Shock, Mage Armor, Shield Rune, Lesser Heal, Regrowth, Conjure Lantern, Feather Step, and Gust.
Useful commands include /help, /time, /biome, /who, /worlds, /sethome, /home, /homes, /duel, /accept, /decline, /yield, /say, /global, /whisper, and /me. Admin or creator-style commands such as /tp, /giveme, /spawnmob, /saveschem, /loadschem, and /listschems may depend on permissions.
Build respectfully around public roads, spawn towns, protected structures, and other players' routes. Use torches, signs, chests, and homes to make long trips recoverable, and include coordinates whenever you report map issues or dangerous bugs.